Animal UML Class Diagram
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This Animal UML Class Diagram provides a structured representation of various animal classes and their relationships, focusing on attributes and methods. Key elements include interfaces like <>Flying, which outlines the Fly() method, and classes such as Donald Duck, which possesses unique abilities like speech. The diagram highlights relationships such as association, aggregation, and inheritance among entities like ducks, wild geese, and penguins. Additionally, it illustrates interface implementation and dependencies, emphasizing characteristics like feathers and beak structure in birds. This diagram serves as a comprehensive guide to understanding the hierarchical and functional interactions within the animal kingdom.
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<<interface>>Flying
+ Fly ()
Donald Duck
+speech()
Speak human language
Climate
First line: Class nameSecond line: AttributesThird line: MethodsClass name in italics is an abstract class
Association
Interface representation: Top with <<interface>>First line: Interface nameSecond line: Interface methods
Wild goose
+Lay eggs()+Fly
Combination relationship
Duck
+LayEgg()
Aggregation relationship
Flock of geese
+V-shaped flight ()+Single-shaped flight ()
Water
animal
+Life
+Metabolism(in :oxygen in water:water)+Reproduction()
Implement relationship
oxygen
bird
+Feathers+Herculous beak and no teeth
Lay eggs ().
Penguin
wing
Dependencies
Inheritance relationship
InterfaceLollipop notationInterface name beside the circleInterface methods appear in the implementation class
Collect
Collect
Collect
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